Fourth & Value Research · Technical Report FV-2026-04

What Makes Games Go Under?
Weather, Fatigue, Travel and Officials Against the Closing Total

Fourth & Value Research Group

fourthandvalue.com

October 16, 2026 · Version 1.0 · NFL, NHL, NBA and MLB game totals

Technical report; not peer reviewed. Hypotheses registered before results were computed.

Paper, numerical evidence and pre-registrationDownload PDFEvidence JSONPre-registration

The short version

Some situations really do produce low-scoring games: strong wind, a new starting quarterback, playoff basketball. A bettor needs to know something else: does the betting line already account for it? We checked 60 situations in 90,866 NFL, NHL, NBA and MLB games, using rules written down before we looked at any result, and required each finding to hold up in two separate decades.

60situations tested
90,866games with closing totals
7held up in both decades
4cleared the 52.4% break-even

Bottom line: "It should be a low-scoring game" is rarely a reason to bet the under, because the line usually says so already. Strong NFL wind is the one situation where the market has consistently under-reacted, and even that edge is a few percentage points.

Abstract

We test whether non-statistical game circumstances predict scoring below the closing total in four North American leagues. Sixty situations covering weather, schedule and fatigue, travel, familiarity, stakes and officiating were registered with their thresholds and predicted directions before outcomes were computed, then evaluated on 90,866 games with closing or final pre-game totals (NFL 2006–2025, NHL and NBA 2007–08 to 2025–26, MLB 2010–2025). For each situation we split the difference in scoring into the part reflected in the closing total and the part left over, and require the left-over part to have the predicted sign in an earlier discovery block and to be significant in a later replication block (one-sided p < 0.05, at least 100 games per block), with Benjamini–Hochberg control across 60 tests. Most situations moved scoring, and the closing total moved with them. Seven replicated; four also won at least 52.4% of later-block bets, the break-even rate at −110: NFL wind of at least 15 mph (unders 56.8% and 55.9%; +8.0% return at recorded closing prices in 2016–2025), MLB day games after night games and getaway days (52.5% and 52.6% unders, concentrated in games that are both, and not repeated in 2026), and NBA overs in the final two weeks of the regular season (54.1% in 2016–2025, 50.0% before). Officials rated as low-scoring on the discovery block showed no persistent tendency. Situational knowledge is largely priced into closing totals; strong NFL wind is the clearest exception.

Keywords: over/under; game totals; closing line; weather; wind; back-to-back; rest; travel; referees; umpires; market efficiency; pre-registration; replication.

The Question: Lower Scoring, or Lower Than the Line?

Ask bettors why a game will be low-scoring and the same reasons come up in every sport. Wind and cold in football. Tired legs on the second night of a back-to-back in hockey and basketball. The wind blowing in at Wrigley Field. A referee who lets them play. Many of these are true in a narrow sense: they really do lower scoring. That is not the question a bettor faces. A sportsbook posts a total, the market argues over it until the game starts, and the closing number already reflects whatever the market knows. The useful question is whether a situation lowers scoring by more than the closing total expects.

We therefore split every situation into three numbers, each measured against all other games in the same seasons:

  1. Effect on scoring. How many more or fewer points, goals or runs were scored in these games.
  2. Line adjustment. How much lower or higher the closing total was set for these games.
  3. Left over. The difference between the two: what the line missed. This is the only part a bettor can use.

A situation can have a large effect and nothing left over (the market saw it coming), a small effect and nothing left over (it barely matters), or, rarely, something left over. We tested 60 situations across four leagues and 90,866 games with closing totals, wrote down every definition before computing any result, and required each finding to show up in two separate decades before calling it real.

Data

Every game in the study has a final score and a closing (or final pre-game) total. Situational data come from official league feeds where possible. Table 1 lists the sources.

Table 1. Games, closing totals and situational data. Counts are games in the discovery and replication seasons after the pre-registered data-quality filters.
LeagueSeasonsGamesClosing totals (games)Situational data
NFL2006–20255,431nflverse closing total 5,431nflverse weather, roof, rest, referee, starting QB; play-by-play weather text
NHL2007–08 to 2025–2624,523archived closing total 19,274; ESPN odds feed (median of books) 5,249NHL schedule and venue time zones, referees, starting goalies
NBA2007–08 to 2025–2624,264archived closing total 19,717; ESPN odds feed (median of books) 4,547ESPN schedule and officials (crew chief listed first)
MLB2010–202536,648ESPN odds feed (median of books) 36,648MLB Stats API game-time weather and wind, plate umpire, day/night, doubleheaders

The closing total is the market's last word before the game: the most informed forecast available, and the standard professional bettors measure themselves against. Across the full samples the closing totals were close to unbiased. The average game finished +0.65 points against the NFL total, +0.36 points against the NBA total, +0.17 goals against the NHL total and +0.44 runs against the MLB total. The typical miss is large: the standard deviation of the final score around the total was 13.3 points in the NFL, 17.7 in the NBA, 2.3 goals in the NHL and 4.3 runs in MLB. That noise is why a few dozen games prove nothing.

Two details matter for hockey and baseball. NHL totals are graded on the official final score, which credits the shootout winner with one goal, so we do the same. NHL and MLB totals are usually priced with uneven juice (for example under 5.5 at −125). We report win rates at a flat −110 for comparability; a real bettor paying heavier juice needs a higher win rate than the 52.4% used here.

Method and Pass Rules

For every game, the residual is the final combined score minus the closing total. A negative residual is an under. For each situation we compare the residuals of games in that situation with the residuals of all other games in the same seasons (for weather, other outdoor games with the same measurement recorded). The difference is the left-over amount, tested with Welch's two-sample t-test. We also report the share of bets won on the predicted side, with pushes removed and a Wilson 95% interval.

Two decades, one rule. Each sport's seasons are split into an earlier discovery block and a later replication block (NFL 2006–2015 and 2016–2025; NHL 2007–2015 and 2016–2025; NBA 2007–2015 and 2016–2025; MLB 2010–2017 and 2018–2025). A situation replicates only if the left-over amount points the predicted way in both blocks and is statistically clear in the later block (one-sided p < 0.05). It is bettable at standard prices only if it also won at least 52.4% of later-block bets on the predicted side. That is the break-even rate when you risk $110 to win $100: 110 ÷ (110 + 100). A situation needs at least 100 games in each block to count.

Officials. Referees and umpires are rated on the discovery block only. Officials with at least 30 discovery games are ranked by their games' average residual, and the lowest third is labelled "low-scoring." The test is whether that label still predicts unders in later games. No official is named as low-scoring from the full sample, which would guarantee a spurious result.

Many tests. With 60 statistical tests, a handful will look impressive by chance. We report Benjamini–Hochberg false-discovery-rate values (q) across the whole study; a result with q ≥ 0.10 is described as indistinguishable from chance even when its own p-value is small.

Registered in advance. The situations, thresholds, predicted directions, seasons and pass rules were committed to our public repository before any outcome was computed (pre-registration). Two dated amendments, each made before the results it affects were computed, corrected the NHL shootout rule, spelled out the test statistic, fixed the NHL, NBA and MLB seasons from the data coverage and set data-quality filters. Nothing was dropped or redefined after seeing results; Section 9 labels every extra analysis as post-hoc.

NFL

5,431 games from 2006 to 2025, with nflverse closing totals and the prices bettors were offered at the close. Of 18 situations, one met the replication rule.

2016–2025, with 95% interval2006–2015Did not meet the rule50% and the 52.4% break-even
Rain or snow → under
Snow → under
Strong wind (15+ mph) → under
Prime time (8 p.m. ET or later) → under
New starting quarterback → under
Short week after Monday night → under
West Coast team, 1 p.m. ET kickoff → under
Off a bye week → under
Freezing (32°F or colder) → under
Playoffs → under
Divisional game → under
Low-scoring referee → under
Dome team in the cold → under
Thursday night, short rest → under
Late divisional rematch → under
Neutral or international site → over
Altitude (Denver) → over
Late season, a bad team → under
Figure 1. NFL: share of bets won on each situation's predicted side. Blue rows met the pre-registered replication rule. Values beyond the axis are drawn at its edge. Hover or tap a row for the full record.

Strong wind: the one clear edge

In outdoor games with wind of at least 15 mph, scoring fell by 3.5 points in 2006–2015 and 3.2 points in 2016–2025, compared with other outdoor games. Closing totals moved only 1.21 and 0.95 points. The market saw the wind, but only about a third of its effect made it into the number. The under went 146–111 in the first decade (56.8%) and 113–89 in the second (55.9%, 95% interval 49.0%–62.6%). Bet at the recorded closing price, the later decade returned +8.0% per bet. Across the whole study its false-discovery value is q = 0.02.

Two cautions. A season brings only about 20 such games, so any single season is mostly noise (the under has lost in five of the 20 seasons). And the edge depends on the cut-off: Section 9 shows the lean holds at every cut-off from 10 to 16 mph in both decades; at 18 mph and above, the later decade has fewer than 75 games and nothing left over against other outdoor games. Our September methodology note warned that wind looked fragile when sliced into buckets; with the cut-off fixed in advance, it held.

Real effects the market already prices

A new starting quarterback is the clearest example of a real effect that is priced. These games scored 3.4 fewer points in 2016–2025, and the closing total was already 2.8 points lower; the under won 53.1%, short of break-even. Divisional games were 2.1 points lower-scoring in the first decade with little line adjustment (unders 53.1%), but the line caught up: in 2016–2025 the gap was 1.12 points, the adjustment 0.79, and unders won 50.7%. Thursday games, short weeks after Monday night, teams off a bye, West Coast teams at 1 p.m. ET and freezing temperatures showed no under edge in either decade.

Recent trends that failed the two-decade test

Two popular angles looked strong in the later decade only. Prime-time games went under 55.1% of the time in 2016–2025 but 49.4% in 2006–2015, and the under is 6–10 so far in 2026 (37.5%). Rain or snow went under 63.9% in 2016–2025 (99–56) after 46.9% in the first decade. Either could be a real change in how these games are played or priced; the pre-registered rule cannot tell that apart from a hot streak, and neither can a bettor. Late-season games involving a bad team reversed outright, from 56.2% unders to 39.8%.

Table 2. NFL: every pre-registered situation. Effect, line movement and the amount left over compare these games with all other games in 2016–2025; "Won" is the share of bets won on the predicted side, pushes excluded; q is the false-discovery-rate value across all 60 tests. "Beat −110": replicated and won at least 52.4%; "Replicated": met the rule but not the break-even.
SituationSideGames 2016–25Effect (points)Line movedLeft overWon 2006–15Won 2016–25qPassed?
NFL-1 Strong wind (15+ mph)under204−3.17−0.95−2.2156.8%55.9%0.02Beat −110
NFL-2 Freezing (32°F or colder)under133−1.66−0.89−0.7741.5%51.1%0.63No
NFL-3 Rain or snowunder157−4.91−1.54−3.3746.9%63.9%0.28No
NFL-4 Snowunder25−2.57−1.18−1.3916.1%58.3%0.04Too few games
NFL-5 Dome team in the coldunder94−2.38−1.91−0.4847.3%49.5%0.96Too few games
NFL-6 Thursday night, short restunder158+0.56−0.23+0.7951.4%49.4%0.91No
NFL-7 Short week after Monday nightunder327+0.19−0.28+0.4641.1%52.3%0.05No
NFL-8 Off a bye weekunder294−0.00+0.24−0.2452.4%51.5%0.43No
NFL-9 Prime time (8 p.m. ET or later)under560−0.57+0.97−1.5549.4%55.1%0.28No
NFL-10 Divisional gameunder977−1.12−0.79−0.3353.1%50.7%0.04No
NFL-11 Late divisional rematchunder436−0.76−1.38+0.6354.9%48.0%0.31No
NFL-12 Low-scoring refereeunder222−0.08+0.25−0.34(rating period)49.5%0.91No
NFL-13 West Coast team, 1 p.m. ET kickoffunder126+0.44+0.22+0.2249.0%51.6%1.00Too few games
NFL-14 Late season, a bad teamunder177+1.37−2.28+3.6556.2%39.8%0.28No
NFL-15 New starting quarterbackunder383−3.37−2.79−0.5752.7%53.1%0.27No
NFL-16 Altitude (Denver)over85−4.71−2.69−2.0257.1%43.5%1.00Too few games
NFL-17 Playoffsunder122+2.32+2.24+0.0850.5%50.8%0.91No
NFL-18 Neutral or international siteover47−3.62+0.07−3.6950.0%44.7%0.36Too few games

NHL

24,523 games from 2007–08 to 2025–26. Of 15 situations, one met the replication rule, and none cleared break-even.

2016–2025, with 95% interval2007–2015Did not meet the rule50% and the 52.4% break-even
Road team crossed 2+ time zones → over
Rest mismatch → over
Third game in four nights → under
Season's final two weeks → over
Playoffs → under
October → over
Backup goalie starts → over
Long road trip (4th+ straight road game) → over
Low-scoring referee → under
Divisional game → under
Back-to-back (either team) → over
Both teams on a back-to-back → over
Homecoming after a long trip → under
Rust after 4+ days off → under
Outdoor game → under
Figure 2. NHL: share of bets won on each situation's predicted side. Season labels are the year a season starts.

Back-to-backs do not change hockey scoring. Games where either team played the night before scored +0.04 and −0.03 goals relative to other games, effectively zero, and the line did not move either. We expected tired teams to start backup goalies and allow more goals. Backup goalies do matter: their games scored 0.20 more goals in 2016–2025. But the closing total was already 0.14 goals higher, and the over won 50.7%.

Third game in four nights technically met the rule: unders won 51.7% and 51.8%, and the later decade's left-over amount (−0.09 goals) was statistically clear. The earlier decade's left-over amount was essentially zero, and the false-discovery value of q = 0.28 says it is indistinguishable from chance across the study. It does not beat the vig. Playoff hockey scores 0.29 goals less than the regular season and the line adjusts by 0.26. Long road trips, homecomings, time-zone travel, divisional games, October and the season's final two weeks showed nothing. Only 42 outdoor games had lines, too few to test.

Table 3. NHL: every pre-registered situation. Effect, line movement and the amount left over compare these games with all other games in 2016–2025; "Won" is the share of bets won on the predicted side, pushes excluded; q is the false-discovery-rate value across all 60 tests. "Beat −110": replicated and won at least 52.4%; "Replicated": met the rule but not the break-even.
SituationSideGames 2016–25Effect (goals)Line movedLeft overWon 2007–15Won 2016–25qPassed?
NHL-1 Back-to-back (either team)over3,314−0.03+0.04−0.0748.5%49.3%0.63No
NHL-2 Both teams on a back-to-backover690−0.10+0.02−0.1249.2%48.7%0.85No
NHL-3 Rest mismatchover902+0.13+0.03+0.1050.8%51.9%0.37No
NHL-4 Backup goalie startsover7,129+0.20+0.14+0.0648.9%50.7%0.60No
NHL-5 Third game in four nightsunder3,970−0.07+0.02−0.0951.7%51.8%0.28Replicated
NHL-6 Long road trip (4th+ straight road game)over1,842−0.03−0.02−0.0149.3%50.5%1.00No
NHL-7 Homecoming after a long tripunder1,100+0.06+0.01+0.0553.1%47.6%1.00No
NHL-8 Road team crossed 2+ time zonesover629+0.07+0.01+0.0749.5%52.6%0.78No
NHL-9 Divisional gameunder5,134−0.06−0.05−0.0151.4%49.9%0.78No
NHL-10 Playoffsunder903−0.29−0.26−0.0348.5%51.1%1.00No
NHL-11 Low-scoring refereeunder5,243−0.05−0.05−0.00(rating period)50.0%1.00No
NHL-12 Outdoor gameunder26+0.37−0.09+0.4660.0%37.5%0.80Too few games
NHL-13 Rust after 4+ days offunder652+0.16−0.03+0.1951.3%45.7%0.21No
NHL-14 Octoberover1,446+0.12+0.03+0.0948.0%51.0%0.46No
NHL-15 Season's final two weeksover1,008+0.03+0.04−0.0149.8%51.2%1.00No

NBA

24,264 games from 2007–08 to 2025–26. Of 13 situations, two met the replication rule and one cleared break-even.

2016–2025, with 95% interval2007–2015Did not meet the rule50% and the 52.4% break-even
Season's final two weeks → over
Rest advantage (2+ days) → over
Altitude (Denver, Utah) → over
Playoffs → under
Road team crossed 2+ time zones → under
Third game in four nights → under
Low-scoring crew chief → under
First game after the All-Star break → over
Opening two weeks → under
Tired visitor (road back-to-back) → under
Back-to-back (either team) → under
Both teams on a back-to-back → under
Long road trip (5th+ straight road game) → under
Figure 3. NBA: share of bets won on each situation's predicted side.

Tired legs are priced. When both teams were on the second night of a back-to-back, games scored 2.0 fewer points in 2007–2015 and the line was 2.1 lower. Back-to-backs, tired visitors, three games in four nights, long road trips and time-zone travel all won 48–51% on the predicted side in the later decade. Altitude is a large, priced effect: Denver and Utah home games scored 5.0 more points in 2007–2015 and the line was 4.8 higher.

Late-season overs. In the last two weeks of the regular season the over won 54.1% from 2016 to 2025 (578–491 under–over), with +1.92 points left over and q = 0.03. The over won at least half of these games in each of those ten seasons. The pattern fits teams resting starters and playing for draft position, but the earlier decade went exactly 50.0% to the over, so this is a recent pattern that passed our rule narrowly rather than a decades-long one.

Playoffs. Playoff games scored 7.9 fewer points in 2016–2025; the line was 6.4 lower. The remaining 1.43 points met the replication rule, but unders won only 51.0%. The first game after the All-Star break went over 59.5% of the time in 2007–2015 and 49.7% afterwards.

Table 4. NBA: every pre-registered situation. Effect, line movement and the amount left over compare these games with all other games in 2016–2025; "Won" is the share of bets won on the predicted side, pushes excluded; q is the false-discovery-rate value across all 60 tests. "Beat −110": replicated and won at least 52.4%; "Replicated": met the rule but not the break-even.
SituationSideGames 2016–25Effect (points)Line movedLeft overWon 2007–15Won 2016–25qPassed?
NBA-1 Back-to-back (either team)under3,626+0.02−0.33+0.3649.8%48.6%0.20No
NBA-2 Both teams on a back-to-backunder566−0.27−0.51+0.2449.1%48.4%0.94No
NBA-3 Tired visitor (road back-to-back)under1,855−0.70−1.17+0.4849.6%49.0%0.16No
NBA-4 Third game in four nightsunder5,091−0.07+0.28−0.3550.9%49.8%0.91No
NBA-5 Altitude (Denver, Utah)over863+1.58+0.32+1.2649.5%52.4%0.29No
NBA-6 Road team crossed 2+ time zonesunder889+0.70+1.30−0.6050.0%50.3%0.91No
NBA-7 Long road trip (5th+ straight road game)under673+1.46+1.67−0.2150.1%48.0%0.94No
NBA-8 First game after the All-Star breakover161+4.81+3.39+1.4359.5%49.7%0.11No
NBA-9 Season's final two weeksover1,082+2.73+0.81+1.9250.0%54.1%0.03Beat −110
NBA-10 Playoffsunder833−7.87−6.44−1.4352.8%51.0%0.11Replicated
NBA-11 Low-scoring crew chiefunder3,070−1.32−1.34+0.02(rating period)49.7%1.00No
NBA-12 Opening two weeksunder1,007−1.73−1.31−0.4253.9%49.4%0.46No
NBA-13 Rest advantage (2+ days)over1,163+0.74−0.31+1.0650.4%52.8%0.33No

MLB

36,648 games from 2010 to 2025, with game-time weather and wind direction from MLB's own records. Of 14 situations, three met the replication rule and two cleared break-even. The 2026 season, the first with the ball-strike challenge system, is reported separately.

2018–2025, with 95% interval2010–2017Did not meet the rule50% and the 52.4% break-even
Wrigley Field, wind out → over
Getaway day → under
Day game after a night game → under
Heat (85°F or hotter) → over
Wrigley Field, wind in → under
Cold (50°F or colder) → under
Twilight start (4–6:30 p.m. local) → under
September and later → under
Low-scoring plate umpire → under
Wind blowing out (10+ mph) → over
Wind blowing in (10+ mph) → under
Roof closed or dome → under
Rain or drizzle at first pitch → under
Doubleheader → under
Figure 4. MLB: share of bets won on each situation's predicted side.

Day after night, and getaway day. Day games where either team played a night game the day before went under 52.0% and 52.5% of the time (q = 0.009); games where a team travels to another city the next day went under 51.5% and 52.6% (q = 0.02). These are the classic "regulars get the day off" spots, and the line adjusts slightly the wrong way. The two overlap heavily, and Section 9 shows the lean sits in games that are both. The edge is about 0.21 runs, it clears −110 by a fraction of a point, MLB unders are often priced heavier than −110, and in 2026 both went under only 49.4% and 50.1% of the time. We would not bet it.

Heat is under-priced, but not enough. Games at 85°F or hotter scored 0.93 and 1.11 more runs in the two periods; the line rose 0.63 and 0.76. That gap is among the most statistically reliable in the study (q = 0.0002), yet overs won only 52.2% and 51.8%, short of the vig. Cold games scored less and were fully priced.

Wind at Wrigley is real; wind elsewhere is priced or small. Across all outdoor parks, wind of 10+ mph blowing in or out barely changed scoring, and the lines barely changed either. At Wrigley Field, wind blowing out added 3.2 and 3.5 runs while the line rose only 2.0 and 1.8, and overs won 57.4% and 59.0%. That is suggestive, but it rests on 71 and 79 games, below the 100-game minimum we set in advance. Wind blowing in at Wrigley was priced. Rain at first pitch, roof status, doubleheaders, twilight starts and September games showed no edge.

Table 5. MLB: every pre-registered situation. Effect, line movement and the amount left over compare these games with all other games in 2018–2025; "Won" is the share of bets won on the predicted side, pushes excluded; q is the false-discovery-rate value across all 60 tests. "Beat −110": replicated and won at least 52.4%; "Replicated": met the rule but not the break-even.
SituationSideGames 2018–25Effect (runs)Line movedLeft overWon 2010–17Won 2018–25qPassed?
MLB-1 Cold (50°F or colder)under495−0.68−0.66−0.0249.7%51.6%0.91No
MLB-2 Heat (85°F or hotter)over2,390+1.11+0.76+0.3552.2%51.8%<0.01Replicated
MLB-3 Wind blowing in (10+ mph)under948−0.14−0.16+0.0249.8%49.9%0.61No
MLB-4 Wind blowing out (10+ mph)over2,196−0.02−0.13+0.1250.7%50.4%0.20No
MLB-5 Wrigley Field, wind inunder98−1.39−1.15−0.2456.9%51.6%0.80Too few games
MLB-6 Wrigley Field, wind outover79+3.50+1.84+1.6657.4%59.0%0.02Too few games
MLB-7 Roof closed or domeunder3,004−0.36−0.44+0.0852.7%49.7%0.76No
MLB-8 Rain or drizzle at first pitchunder181−0.21−0.30+0.0947.3%48.6%1.00No
MLB-9 Day game after a night gameunder4,236−0.12+0.09−0.2152.0%52.5%<0.01Beat −110
MLB-10 Getaway dayunder3,791−0.15+0.06−0.2151.5%52.6%0.02Beat −110
MLB-11 Doubleheaderunder630−0.27−0.50+0.2351.1%48.0%0.78No
MLB-12 Low-scoring plate umpireunder5,583−0.09−0.01−0.07(rating period)50.8%0.63No
MLB-13 Twilight start (4–6:30 p.m. local)under2,345−0.03−0.04+0.0049.8%51.2%0.72No
MLB-14 September and laterunder3,276−0.08−0.10+0.0251.1%51.0%0.91No

What the Market Already Knows

Figure 5 puts every situation with at least 100 games on one chart per league. The horizontal position is how much the situation changed actual scoring; the vertical position is how much it changed the closing total. A situation on the diagonal was fully priced. Most points sit near it: big effects (altitude in Denver and Utah, playoff basketball, a new quarterback, heat in baseball) came with big line moves. The clearest point off the diagonal is NFL wind: scoring fell about three points and the line about one. Wind blowing out at Wrigley Field also sits off it, on too few games to count.

NFL (points)fully pricedChange in actual scoringChange in closing total−3.4+3.4
NHL (goals)fully pricedChange in actual scoringChange in closing total−0.3+0.3
NBA (points)fully pricedChange in actual scoringChange in closing total−7.0+7.0
MLB (runs)fully pricedChange in actual scoringChange in closing total−3.4+3.4
Figure 5. Change in actual scoring (horizontal) against change in the closing total (vertical), each relative to other games, all seasons. Blue points met the replication rule. Units are points (NFL, NBA), goals (NHL) and runs (MLB). Hover or tap a point for its numbers.

Officials. Referee and umpire tendencies are one of the most-repeated totals angles, so we gave them a fair test (Table 6). In every league, the officials whose games went under most often in the discovery seasons saw roughly 50% unders afterwards. The rank correlation between an official's tendency in the two periods ranged from −0.22 (NHL) to +0.16 (MLB). NBA crew chiefs show something subtler: the "low-scoring" crew chiefs' later games did score 1.32 fewer points, but their lines were already 1.34 points lower. The market tracks referee assignments, which in the NBA are published at 9 a.m. ET on game day.

Table 6. Officials. The lowest-scoring third of officials, rated on the discovery seasons: their games' under rate in the rating seasons and afterwards, how much less those later games scored, how much lower the line was set, and the rank correlation of every official's tendency between the two periods (officials with 30+ games in both).
LeagueOfficials ratedUnder, rating seasonsUnder, later seasonsScoring effect laterLine moved laterCorrelation (officials)
NFL referee2352.6% (972)49.5% (222)−0.08+0.25−0.04 (14)
NHL referee5653.3% (6,555)50.0% (5,243)−0.05−0.05−0.22 (35)
NBA crew chief6453.2% (4,182)49.7% (3,070)−1.32−1.34+0.15 (42)
MLB plate umpire10254.1% (6,382)50.8% (5,583)−0.09−0.01+0.16 (82)

Table 7 lists every situation that met the replication rule.

Table 7. Every situation that met the pre-registered replication rule. Win rate on the predicted side; the break-even rate at −110 is 52.4%.
SituationSideEarlier seasonsLater seasonsLeft over (later)qVerdict
NFL · Strong wind (15+ mph)under56.8% (262)55.9% (204)−2.210.02Bettable at -110
NBA · Season's final two weeksover50.0% (988)54.1% (1,082)+1.920.03Bettable at -110
MLB · Getaway dayunder51.5% (4,351)52.6% (3,791)−0.210.02Bettable at -110
MLB · Day game after a night gameunder52.0% (4,252)52.5% (4,236)−0.21<0.01Bettable at -110
NHL · Third game in four nightsunder51.7% (3,620)51.8% (3,970)−0.090.28Replicates, but not enough to beat the vig
MLB · Heat (85°F or hotter)over52.2% (2,774)51.8% (2,390)+0.35<0.01Replicates, but not enough to beat the vig
NBA · Playoffsunder52.8% (759)51.0% (833)−1.430.11Replicates, but not enough to beat the vig

Robustness Checks

Everything in this section was decided after the pre-registered results were known. It is here to show how fragile or sturdy those results are, not to add new findings.

NFL wind cut-off. The under leaned the same way at every cut-off from 10 to 16 mph in both decades. At 18 mph and above, the later decade has fewer than 75 games and nothing left over against other outdoor games.

Table 8. NFL wind cut-off sensitivity (post-hoc). Share of outdoor games that went under, and the amount left over against other outdoor games, by minimum wind speed. The pre-registered cut-off is 15 mph.
Wind at leastGames 2006–15Under 2006–15Left overGames 2016–25Under 2016–25Left over
10 mph72853.4%−1.6160857.7%−2.34
12 mph47855.1%−1.8241258.1%−2.48
14 mph31157.0%−2.1624655.3%−2.08
15 mph26256.8%−2.2620455.9%−2.21
16 mph19156.6%−2.1314553.5%−1.53
18 mph12161.3%−3.257354.8%+0.12
20 mph7557.5%−2.334348.8%+0.78

MLB wind blowing in. Strong wind blowing in has swung both ways against the line: in 2010–2017, games with 15+ mph blowing in went over more often than not; in 2018–2025 they leaned under, on far fewer games. A swing like that is what noise looks like, and it is why we fixed the 10 mph cut-off in advance.

Table 9. MLB wind blowing in, cut-off sensitivity (post-hoc). Share of outdoor games that went under, and the runs left over against other outdoor games.
Wind in at leastGames 2010–17Under 2010–17Left overGames 2018–25Under 2018–25Left over
5 mph3,04050.6%−0.002,67151.3%−0.11
8 mph2,08651.2%−0.051,61850.4%+0.00
10 mph1,42849.8%+0.1594849.9%+0.02
12 mph90646.7%+0.3150850.6%−0.05
15 mph36844.5%+0.7618154.2%−0.25
20 mph7440.0%+0.962955.2%−0.36

MLB overlap. Splitting the two baseball schedule spots shows the lean lives in games that are both a day game after a night game and a getaway day. Each alone is close to 51%.

Table 10. MLB day game after a night game, and getaway day, split by overlap (post-hoc). Under rate (games) and runs left over.
Games that are…2010–17Left over2018–25Left over2026Left over
both52.2% (2,232)−0.2354.0% (2,038)−0.3249.4% (280)+0.09
day after night only51.8% (2,020)−0.0851.2% (2,198)−0.0549.4% (328)−0.05
getaway only50.8% (2,119)−0.0251.1% (1,753)−0.0350.9% (240)−0.16

2026. The 2026 MLB season and Weeks 1–6 of the 2026 NFL season were not used for any rule. Neither baseball schedule spot repeated in 2026; the heat effect continued at the same below-break-even rate.

Table 11. The 2026 seasons, which no rule or threshold saw: NFL Weeks 1–6 and the 2026 MLB season. Win rate on the predicted side (games) and amount left over. The NFL had no game with 15+ mph wind in this window.
SituationSide2026 win rateLeft over
NFL-9 Prime time (8 p.m. ET or later)under37.5% (16)+1.66
NFL-15 New starting quarterbackunder70.0% (10)−4.44
MLB-2 Heat (85°F or hotter)over51.7% (345)+0.09
MLB-9 Day game after a night gameunder49.4% (608)+0.02
MLB-10 Getaway dayunder50.1% (520)−0.03

Limitations

What This Means for You

Most of what bettors "know" about low-scoring games is true. Wind, cold, a new quarterback and playoff intensity really do lower scoring. That is exactly why the knowledge is worth so little: the people who set and bet the closing number know it too, and the line moves to match.

We publish the null results because they are the useful part. Every number here comes from public data and reruns with one command, so the same test can show if the market stops adjusting for any of these situations.

Quick Answers

Does wind make NFL games go under?

Yes, by more than the betting line expects. In outdoor games with wind of 15 mph or more, scoring fell about 3 points compared with other outdoor games, while closing totals fell only about 1. Unders won 56.8% of these games from 2006 to 2015 and 55.9% from 2016 to 2025.

Do back-to-backs lead to low-scoring NHL or NBA games?

Not in a way the betting line misses. NHL back-to-backs did not change scoring at all, and NBA fatigue spots such as back-to-backs, three games in four nights and long road trips won 48% to 51% for the under from 2016 to 2025.

Do referees or umpires affect over/unders?

Not in a way you can predict from their history. Officials whose games went under most often in one decade saw about 50% unders in the next, in all four leagues.

What is the closing total?

The final over/under a sportsbook offers before a game starts. It reflects everything the betting market has learned, which makes it the toughest benchmark to beat.

Which situations beat the closing total?

Four of 60 met our pre-registered rule and the 52.4% break-even at −110: NFL wind of 15+ mph (the clearest), MLB day games after night games and MLB getaway days (narrowly, and not in 2026), and NBA overs in the last two weeks of the regular season (only in the later decade).

Reproduction

The game tables are rebuilt from public sources by scripts/research/low_scoring/fetch.py (run in GitHub Actions by .github/workflows/low-scoring-study.yml) and committed to reports/low-scoring-2026/tables/. python3 scripts/research/low_scoring/study.py recomputes every test into reports/low-scoring-2026/results.json, and build_paper.py formats this page and the evidence JSON from that file. No paid odds data were used.

References and Data Sources

  1. nflverse. NFL schedules with closing lines, weather, rest and officials; play-by-play weather descriptions. github.com/nflverse.
  2. National Hockey League. Schedule, game-center officials and per-game goalie statistics (api-web.nhle.com, api.nhle.com/stats).
  3. MLB Advanced Media. MLB Stats API schedule with game-time weather and umpires (statsapi.mlb.com).
  4. ESPN. Scoreboards, officials and sportsbook odds feeds (site.api.espn.com, sports.core.api.espn.com).
  5. SportsbookReviewsOnline NHL and NBA odds archives, 2007–08 to 2022–23, as preserved by the Internet Archive (web.archive.org).
  6. Benjamini, Y., & Hochberg, Y. (1995). Controlling the false discovery rate. Journal of the Royal Statistical Society B, 57(1), 289–300.
  7. Welch, B. L. (1947). The generalization of "Student's" problem when several different population variances are involved. Biometrika, 34(1–2), 28–35.
  8. Wilson, E. B. (1927). Probable inference, the law of succession, and statistical inference. Journal of the American Statistical Association, 22(158), 209–212.
  9. Associated Press (September 23, 2025). MLB approves automated ball-strike challenge system for 2026. CBS News.
  10. Fourth & Value (September 9, 2026). NFL totals: how the model differs from professional practice (internal methodology note, repository).